Final Fantasy XIV
The original version of Final Fantasy XIV received heavy criticism at launch in 2010, prompting an official apology and the replacement of its development team. In October, 2011, Square Enix announced the game would be relaunched as Final Fantasy XIV: A Realm Reborn, an entirely new version rebuilt from the ground up. A Realm Reborn would carry over the original game's setting, lore and story, but feature a new client, server structure, graphics engine, interface, terrain, and content.
The original version of the game, termed Version 1.0, received its final update in November 2012 and its service concluded that December. Alpha testing for A Realm Reborn commenced in November 2012, with a relaunch slated for Windows and PlayStation 3 in August 2013.
At E3 2013, it was revealed that Final Fantasy XIV would be available on the PlayStation 4 some time in 2014.
Character Creation

There are 5 races to choose from:
- Hyur - The typical "Human" race found in most MMO's
- Elezen - The typical "Elf" race found in most MMO's
- Lalafell - Small sized creatures reminiscent of the Tarutaru of Final Fantasy XI
- Miqo'te - Cat-like humanoids reminiscent of the Mithra of Final Fantasy XI
- Roegadyn - Hulking creatures reminiscent of the Galka of Final Fantasy XI
Finally, players choose a starting class. Each class has its own specific city-state base, and the game begins in that city-state.
There are 8 classes and 3 city-states to choose from:
- Archer - Gridania
- Gladiator - Ul'dah
- Lancer - Gridania
- Marauder - Limsa Lominsa
- Pugilist - Ul'dah
- Arcanist - Limsa Lominsa
- Conjurer - Gridania
- Thaumaturge - Ul'dah
Basic Gameplay
After the player created a character, the game will start in one of the three city-states depended on the starting class of that character. The player will not be able to change class until the player finished a level 10 class quest of the starting class.Doing main story quests will help the player gain EXP, Gil, items, an airship ticket, an ability to use the inn room, permission to do Guildleves, and be able to join Grand Companies of Eorzea.
The player can choose between playing with mouse and keyboard or play on a gamepad. The skill HUD will adapt on the player's selected choice.
Leveling and Partying

Opening the duty finder will display a list of dungeons, guildhests, trials, and raids. Check the box next to the desired duty and select Join. If the player is not in a party, or does not meet the party size requirement for a certain duty, the player will be matched with other players automatically. The player can freely continue adventuring while their parties are being assembled.
When undertaking a duty that requires a party, the duty finder automatically designates players as tanks, attackers, or healers, depending on their class or job. Players are then placed in balanced parties based on these roles.
Once the duty finder has assembled a party, players will be transported to the dungeon or raid area. Upon completion, players will be returned to their respective Worlds automatically.
Free Companies is the new guild system in A Realm Reborn, in place of Linkshell. The player needs to be level 25, have at least 4 starting members, and 15,000 Gil to register a Free Company.
Battle System
A Realm Reborn on the PS3 has a unique battle system that has two sides, when you hold down R2 the right half of the bar is highlighted. There are 8 total buttons that can be used: X, Square, Tri-angle, Circle, and the D-Pad. the same thing happens if you use L2, but it is with the left side. There are 8 in total different hotbars that you can change by holding R1 and selecting them.
Fighting:
When using skills on a A Realm Reborn is an easy learning system. You have 4 different battle bars to watch: GP, CP, TP, and MP.
GP: GP stands for Gathering Points and is used for Gathering out in the field (Gathering uses the weapon system).
CP: CP stands for Crafting Points and is used for Crafting. The points are used to increase the chance of you getting a high-quality Item, ensure the item is crafted or repair the duration on the item.
TP: TP stands for Tactical Points and is used for Melee attacks and physical commands like Sprint. Most skills that are under this category are Kiting or able to run and cast with no cast timer (sill has a cool down timer though).
MP: MP stands for Magic Points and is used for magical attacks (EX: Fireball). Although most of these skills have a cast timer there are skills that are Kiting skills. With a cast timer you have to stay in the same spot the whole time it is casting.
Limit Break

- Healer and ranged physical attackers: Heals all party member, level 3 raises fallen members.
- Offensive casters: Deals heavy damage to all enemies within the targeted area.
- Melee DPS: Deals heavy damage to a single target.
- Tank: Reduces damage taken for all party members.
Armory System
Classes
There are four base disciplines, each divided into several classes.
Each class has its own weapon type, and as of the beta, changing classes
is as simple as changing weapons; this is known as the Armory System.
Classes can be changed at any time, except during a battle. The player
can use most skills on any class after learning them, but skills are
scaled with the current class level.
Players can use all skills learned by their current class, and set up other classes' skills based on his or her current max level. The maximum number of cross class skills that can be used is capped at 10 for a level 50 character.
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